Version 2.07 Changes (2/26/2013)

Posted by admin on February 26, 2013

I fixed a major bug that made it difficult to generate new patients after you played for a while.  The reason is, after the town has been populated enough, I tried to reuse townspeople/patients and give them new diseases.  Unfortunately there was a mistake in the code for assigning a new disease to an existing patient, resulting in not being able to get new patients or getting them very rarely.  Hopefully it doesn't happen in this version now!
 
- Also, urinalysis and echocardiogram tests have been added!
- Cultures don't include the gram stain automatically anymore.  Otherwise, it wouldn't display whether the culture was negative or not.
 
Later, I will get around to distinguishing oral vs IV antibiotics.  Anyone have any ideas?