I fixed a major bug that made it difficult to generate new patients after you played for a while. The reason is, after the town has been populated enough, I tried to reuse townspeople/patients and give them new diseases. Unfortunately there was a mistake in the code for assigning a new disease to an existing patient, resulting in not being able to get new patients or getting them very rarely. Hopefully it doesn't happen in this version now!
- Also, urinalysis and echocardiogram tests have been added!
- Cultures don't include the gram stain automatically anymore. Otherwise, it wouldn't display whether the culture was negative or not.
Later, I will get around to distinguishing oral vs IV antibiotics. Anyone have any ideas?